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World Scale Object

This component can be used to force a game object to have the same scale as the world, regardless of the current avatar scale. It will attach a (VRC) Scale Constraint to the game object, and set the constraint to scale to 1,1,1 scale relative to the world.

When should I use it?​

When you want to have a game object scale with the world, rather than the avatar. This can be useful in certain complex constraint gimmicks.

Setting up World Scale Object​

Simply attach the World Scale Object component to a GameObject. There are no configuration options to set.

Note that World Scale Object currently is not previewed in the Unity Editor, but will work correctly in-game or in play mode.